Finished Game of Thrones Season One. This show is dark. It's hard to watch. Good people get killed and bad people always win. No good deed goes unpunished. The theme song makes me happy!
Today's Photos: There are many things in my apartment I never use. Clothes are the worst offenders. I only wear a fraction of what's in my closet. Why was I hanging on to these T-shirts?
Everything streams off the web, but I have a wall of DVDs.
My aspirational cookbook collection pales in comparison to the restaurants only a few blocks away.
The extra space created by my purging never seems to fill with new stuff. Eventually I'll have a laptop, Playstation, smartphone, and a kindle. That might be all I need.
Kids think snow is the best thing ever. They can't focus on anything else if flakes are falling. This morning, they were right. The snow was amazing. We "worked" in the hallway until it stopped 30 minutes later. We've even exhausted all the apocalypse snow jokes. You try making a snow pun about Ragnarok.
Epic Win is a glorified to-do list. You make a character and assign every task a point value and an experience track. As you complete the things you wanted to do anyway, you get experience points, gold and treasure. It's way more fun than it has any right to be.
Four times over the previous two years, Leutz tried to break the all-time Q*bert high score of 33,273,520, a record set three decades earlier by a Canadian named Rob Gerhardt, who, oddly enough, can't even remember doing it. Four times, Leutz failed. He was derailed by a lack of sleep, by a lapse in basic motor skills, by all the things that you might imagine would interrupt a three-day marathon of anything at all, let alone a task that requires a deep reserve of hand-eye coordination. He was also stymied by at least one hazard he could not have foreseen: After 36 hours of gameplay in one go-round, his friend Ed, the guy everybody calls Ed the Human Kill Screen, tried to be helpful by unplugging a noisy machine nearby, and in so doing accidentally bumped the Q*bert plug out of its socket.
Those failed attempts left Leutz numb and frustrated, but he found he could not stop himself from trying again. And so on Valentine's Day, at 11:52 in the morning, he sat down on a stool at the Q*bert machine at a suburban New Jersey arcade owned by a punk-rock musician who goes by the name of Richie Knucklez. This time, Leutz had researched sleep patterns on the Internet, studying something called the Uberman schedule (during past marathons, when he rested on an air mattress in the center of the arcade, Richie Knucklez stood over him and watched his rapid-eye movement to measure the quality of his sleep). He did not pull back on his diet or fast leading up to it, as he had done in the past, for voiding-related reasons. When he got hungry in the evening, he ate a roast beef sandwich, and he used no caffeinated stimulants other than tea from the deli next door. He played for 16 straight hours, building up 600 additional Q*berts, and then he ducked under aRoller Disco pinball machine, set his iPhone alarm for 30 minutes in the future, laid his nest of hair on a pillow, and took a nap.
Today's Photo:
It took a few passes with the scissors and two different razors to finally tame the beast.
A great read. It kept twisting and turning until the very end. Every chapter alternates between the perspective of a guy and a girl. And the shifting narrator adds layers to the mystery. It's one of those cases where the medium of a book is essential to the story. I hope they don't try to make a movie.
Punk taught us to rebel against authority until "authority" included everything: piano lessons, fire insurance, leather shoes, and, ultimately, growing up. Punk taught us to have contempt for every institution, except Fugazi, until contempt and suspicion were the first and only reactions we had to everything. Good news was embarrassing, success was shameful, and a happy childhood an unthinkable transgression. These personality disorders were just punk in practice.
Percy Harvin Trade Reaction SOBER, RATIONAL ANALYSIS: The Seahawks just acquired the best running wideout in pro football. Prior to Adrian Peterson's second-half explosion this season, you could argue that Harvin was Minnesota's most valuable player. He catches everything. He never goes down on first contact like other wideouts. You can line him up virtually anywhere on the field, which makes him doubly valuable when paired with quarterback Russell Wilson, who is gifted as both a pocket passer and a running quarterback operating out of the Pistol. If you have Wilson lined up in the Pistol with Harvin behind him, defenses are basically fucked. Harvin can be a downfield threat AND he can be Darren Sproles AND he can be used as a second emergency penis if Fred Smoot is in a bind. He's extremely versatile. Seattle was already a favorite to win the NFC next year. With Harvin, they assume front-runner status. Rhye - The Fall
Today's Photo:
I'll probably never wear this. But it's nice, and it was free.
I rented this from Redbox. Put the game in my PS3. And didn't stop until the final credits. I think that's a glowing endorsement of the game. That it's so good, I couldn't put it down. But it might be an indictment of my obsessive nature.
But that's not the worst part. No, the worst part is, the game you just paid $60 for, the game you may love, is not your game to own. You see, when a game requires an "always-on" connection, and stores data on EA's servers – that means EA owns your game. If EA decides to shut the servers down five years down the road? Tough luck. Hope you played all the SimCity you'll ever want to play, because it's gone now. No going back to nostalgic old favorites; no showing your children an amazing time with a game that influenced your life; no reliving those memories.
So I say to EA, and any other publisher thinking like EA – stop with the "always-on" bull----. Yes, you're going to lose some sales to piracy, and yes, it sucks. The solution isn't to f--- over the people who actually want to play the game. The solution isn't to treat the customer like a prisoner you're graciously offering the opportunity to lease your game. The solution is to make a good game, and then people will tell their friends about it, and then those friends will buy the game and YOU WILL MAKE MASSIVE PILES OF MONEY AND NOT INDUCE RAGE ANEURYSMS IN YOUR CUSTOMER BASE.
Because believe me, I'm not shy about letting people know when to avoid a game that's not worth playing. And right now, SimCity is not worth playing.
We don’t dream of performing in front of six people. But, as the old saying goes, “Everybody starts somewhere.” And nobody starts in Madison Square Garden. People start in dive bars and little clubs, in living rooms, on sidewalks. In open mics and talent shows. The dream is an audience of 10,000 people; the reality is an audience of 10. We hear and see a lot about the former, not so much about the latter.
A week ago, someone suggested I put out an email. We picked a date and time. Everyone was invited. 40 people showed up. Bonds were formed. Camaraderie ensued.
When a kid is backed into a corner, and is worried they are going to get in trouble. They will lie.
It seems natural.
When they don't get a corrected test back the next day, they say to me "Hey, you lost my test!".
All the tests move a grand total of six and a half feet while they are in my possession.
There's nowhere for me to lose it.
But the blame comes so thick and fast. Teacher must have lost it. Teacher must have lied and there never was a quiz. This other kid must have stole it.
"MUST have"! Flesh out that scenario where someone is backed into a corner and has no choice but to steal your test, because your middle school math test is that important.
You've already burned the bridge where this might be a honest mistake.
So, it's too little too late when you come back a week later and sheepishly say "Oh, I found it in my backpack. Oops."
Now I like you less.
This same thing played out today with diabetes medicine. "One of the coaches left it on the bus, or somebody stole my personalized diabetes medication". Turns out she left it in our locker room.
Today's Photo:
This could be a first round playoff matchup.
Get excited now.