Wednesday, August 22, 2012

Media Blackout Lifted

August 13, 2012


Japandroids - The House That Heaven Built


For the last year, gamification has been on an accelerated hype/hope/backlash/spin cycle. If you believe the buzz (and you mostly shouldn’t),  there’s not much in life —  from boring business tasks to retail “experiences” to sex — that can’t be improved by adding a leaderboard and levels. Ok, I’m exaggerating and it would be a waste to dismiss the benefits of thoughtful game mechanics and, well, fun, when it’s appropriate and well-applied. So with that in mind, here are a few gamification apps that are smart ideas and might be useful, if you need the kind of nudge that some friendly competition (even with just yourself) can provide:

A list of all the world records broken during the London Games.


They make games based on songs.
The first five installments were Jake Elliott's game inspired by M83's "Intro"Santa Ragione's game inspired by Matthew Dear's "Street Song", former Cut Copy member Bennett Foddy's game inspired by Cut Copy's "Sun God", and Ivan Safrin's game inspired by Chromatics"Lady".
Today, Soundplay is proud to introduce Pachinko Pictures' "Take a Walk", inspired by the first single from Passion Pit's Gossamer.

Two years later, we’re getting an inevitable “Expendables 2.” Critics weren’t kind to the first film, and I can’t imagine they’re going to be any nicer to the new movie — it’s not that type of film. But what’s amazing is that, when you think about it, this series isn’t really about stars or excitingly cool concepts. The “Expendables” franchise has been about enjoying an era that’s not around anymore, celebrating a brawny, old-school style of action filmmaking that went out of favor around the time that Stallone first stopped being a major box office draw. Those who dismiss this series will insist that Stallone and his B-list costars are hopelessly out of step with the times. The films’ fans will argue that that’s exactly the point.


No comments:

Post a Comment